Adaptive chess training · iPhone first

Train the decisions your games keep exposing.

Boardvision turns your PGNs into an evidence-weighted skill map, then builds sparring, review, and transfer checks around what you actually need—not what is easiest to count.

The first alpha milestone is focused on PGN diagnosis. Adaptive sparring and curriculum follow only after their quality gates pass.

Decision labReview preview
Answer held back
White to moveCritical decision

Stockfish-bounded

Prediction before reveal

Skill ≠ style

Transfer over streaks

The method / 01

A trainer that closes the loop.

The adaptive opponent is one part of the system. The real product is a learning loop that returns evidence to your profile and asks whether the lesson survives a new context.

  1. 01

    Diagnose

    Import your games. Boardvision separates skill, style, and uncertainty instead of collapsing them into one mystery score.

  2. 02

    Spar

    Play serious games whose critical decisions sit near your current boundary, always inside hard objective-quality gates.

  3. 03

    Reconstruct

    Recall candidates, commit to a line, and explain your thinking before any corrective answer is revealed.

  4. 04

    Re-test

    Return to the concept on a spaced schedule, in varied positions that do not announce what is being tested.

  5. 05

    Verify

    Use unfamiliar neutral positions to distinguish durable transfer from recognition and short-term repetition.

The opponent is not the product.

Transfer is.

What changes / 02

From game archive to learning evidence.

Boardvision is designed to know the difference between what your games show, what they only suggest, and what the system still needs to test.

01 · Diagnosis

A profile with confidence, not false precision.

Objective engine analysis is combined with position features, recurring error clusters, game phase, and time context. Historical games without enough evidence are treated as uncertain—not as permission to invent a diagnosis.

What the report keeps separate

SkillWhat the evidence supports
StyleHow you tend to choose
ConfidenceWhat is still unknown

No single-number personality label.

02 · Sparring

An opponent constrained to teach, never rigged to blunder.

Stockfish remains the objective oracle. Personalization chooses only among moves that pass hard quality gates, shaping the decisions you face without discarding chess truth.

Planned session modes

Quality gate · always on
Assessment

Unbiased measurement; no personalized target data.

Balanced

Serious play with broad, mild personalization.

Targeted

Selected weak skills, varied across real contexts.

Counterstyle

Practice against styles that expose recurring trouble.

03 · Review

Your thinking comes first. The answer comes second.

At critical positions, Boardvision asks what you were trying to do, which candidates you considered, what line you expect, and how confident you are. Only then does corrective feedback appear.

Critical-position review

  1. 1Reconstruct candidates
  2. 2Commit to a move or line
  3. 3Explain the plan
  4. 4Reveal process feedbackLocked until prediction or explicit skip

04 · Transfer

Mastery has to travel.

Exact recall is not enough. Boardvision is designed to check the same skill in a new move order, pawn structure, phase, and eventually an unprompted serious game.

Evidence ladder

01Retain

After delay

02Near

New position

03Far

New context

04Game

No prompt

Maintenance begins only after evidence holds beyond the original item.

Designed against shortcuts / 03

What Boardvision refuses to confuse.

01

Activity with learning

More games and more solved positions are not proof of durable improvement.

02

Style with weakness

Preferring complications is a tendency. Mishandling them is a skill signal. They remain separate.

03

Prediction with explanation

A guessed move is not the same evidence as a move supported by reconstructed reasoning.

04

Recognition with transfer

A familiar answer does not mark mastery until the idea survives unfamiliar contexts.

Private alpha / Current milestone

Starting narrow. Building in gates.

Boardvision is being built as a sequence of testable milestones. The first private-alpha slice centers on diagnosis that can show its evidence and its uncertainty.

Start an alpha conversation

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First alpha slice

PGN diagnosis

  • Resumable game import
  • Versioned provisional analysis
  • Evidence-weighted reports with uncertainty
  • Recurring error clusters

After quality gates

Adaptive practice

  • Reproducible Stockfish verification
  • Serious sparring
  • Prediction-before-reveal review
  • Spaced and interleaved follow-up